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	<title>Comments on: In depth: depth of focus and depth of field</title>
	<atom:link href="http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/feed/" rel="self" type="application/rss+xml" />
	<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/</link>
	<description>The intersection of physics, optics, history and pulp fiction</description>
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		<title>By: Micr&#244;megas vai &#224; praia (tilt-shift video) &#124; 100nexos</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-2307</link>
		<dc:creator><![CDATA[Micr&#244;megas vai &#224; praia (tilt-shift video) &#124; 100nexos]]></dc:creator>
		<pubDate>Tue, 30 Sep 2008 17:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-2307</guid>
		<description><![CDATA[[...] Isto é, por que isso nos lembra miniaturas? Porque estamos acostumados a ver miniaturas através de lentes que ao lidar com objetos pequenos acabam produzindo… um campo de profundidade estreito. Mais, em inglês, aqui. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Isto é, por que isso nos lembra miniaturas? Porque estamos acostumados a ver miniaturas através de lentes que ao lidar com objetos pequenos acabam produzindo… um campo de profundidade estreito. Mais, em inglês, aqui. [...]</p>
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	<item>
		<title>By: skullsinthestars</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1845</link>
		<dc:creator><![CDATA[skullsinthestars]]></dc:creator>
		<pubDate>Wed, 16 Jul 2008 17:43:34 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1845</guid>
		<description><![CDATA[sqd said: &quot;clearly you have not heard of the wonderful invention that is a tilt-shift lens.&quot;

Clearly I hadn&#039;t!  (This confirms my often-told joke about my work in &#039;theoretical optics&#039;: &quot;As soon as it can be applied, I change topics.&quot;)  The tilt-shift lens is quite cool, though, and it&#039;s now clear how it works.

PD wrote: &quot;To take a picture through a pinhole, you have to either increase the illumination of the scene or use a longer exposure.&quot;

Quite right.  Even looking at a single aspect of photography such as depth of field, one realizes how many factors must be taken into account to make a well-crafted image.  Aperture size, focal length, lighting, lens type and other factors all contribute, and are not necessarily independent of one another.  This complexity explains why most of my photographs end up looking like a Yeti riding the Loch Ness Monster while being illuminated by a UFO.]]></description>
		<content:encoded><![CDATA[<p>sqd said: &#8220;clearly you have not heard of the wonderful invention that is a tilt-shift lens.&#8221;</p>
<p>Clearly I hadn&#8217;t!  (This confirms my often-told joke about my work in &#8216;theoretical optics&#8217;: &#8220;As soon as it can be applied, I change topics.&#8221;)  The tilt-shift lens is quite cool, though, and it&#8217;s now clear how it works.</p>
<p>PD wrote: &#8220;To take a picture through a pinhole, you have to either increase the illumination of the scene or use a longer exposure.&#8221;</p>
<p>Quite right.  Even looking at a single aspect of photography such as depth of field, one realizes how many factors must be taken into account to make a well-crafted image.  Aperture size, focal length, lighting, lens type and other factors all contribute, and are not necessarily independent of one another.  This complexity explains why most of my photographs end up looking like a Yeti riding the Loch Ness Monster while being illuminated by a UFO.</p>
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	</item>
	<item>
		<title>By: sqd</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1844</link>
		<dc:creator><![CDATA[sqd]]></dc:creator>
		<pubDate>Wed, 16 Jul 2008 14:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1844</guid>
		<description><![CDATA[clearly you have not heard of the wonderful invention that is a tilt-shift lens.  although this can be done in photoshop, the lenses do a better job.

http://en.wikipedia.org/wiki/Tilt-shift_photography

http://images.google.com/images?q=tilt+shift+lens&amp;ie=UTF-8&amp;oe=utf-8&amp;rls=org.mozilla:en-US:official&amp;client=firefox-a&amp;um=1&amp;sa=X&amp;oi=image_result_group&amp;resnum=1&amp;ct=title

http://en.wikipedia.org/wiki/Perspective_correction_lens]]></description>
		<content:encoded><![CDATA[<p>clearly you have not heard of the wonderful invention that is a tilt-shift lens.  although this can be done in photoshop, the lenses do a better job.</p>
<p><a href="http://en.wikipedia.org/wiki/Tilt-shift_photography" rel="nofollow">http://en.wikipedia.org/wiki/Tilt-shift_photography</a></p>
<p><a href="http://images.google.com/images?q=tilt+shift+lens&#038;ie=UTF-8&#038;oe=utf-8&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a&#038;um=1&#038;sa=X&#038;oi=image_result_group&#038;resnum=1&#038;ct=title" rel="nofollow">http://images.google.com/images?q=tilt+shift+lens&#038;ie=UTF-8&#038;oe=utf-8&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a&#038;um=1&#038;sa=X&#038;oi=image_result_group&#038;resnum=1&#038;ct=title</a></p>
<p><a href="http://en.wikipedia.org/wiki/Perspective_correction_lens" rel="nofollow">http://en.wikipedia.org/wiki/Perspective_correction_lens</a></p>
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	<item>
		<title>By: Personal Demon</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1843</link>
		<dc:creator><![CDATA[Personal Demon]]></dc:creator>
		<pubDate>Wed, 16 Jul 2008 14:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1843</guid>
		<description><![CDATA[Dr. Skull wrote: &quot;Of course, if you try to use a pinhole camera to make a miniature scenery look real, you had better have some extremely well-detailed miniatures!&quot;

...and a whole lot of light! Something that is implied but not stated in this article is that the more you reduce the diameter of the entrance pupil of the camera, the more less light reaches the focal plane. To take a picture through a pinhole, you have to either increase the illumination of the scene or use a longer exposure.]]></description>
		<content:encoded><![CDATA[<p>Dr. Skull wrote: &#8220;Of course, if you try to use a pinhole camera to make a miniature scenery look real, you had better have some extremely well-detailed miniatures!&#8221;</p>
<p>&#8230;and a whole lot of light! Something that is implied but not stated in this article is that the more you reduce the diameter of the entrance pupil of the camera, the more less light reaches the focal plane. To take a picture through a pinhole, you have to either increase the illumination of the scene or use a longer exposure.</p>
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	<item>
		<title>By: skullsinthestars</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1840</link>
		<dc:creator><![CDATA[skullsinthestars]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 15:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1840</guid>
		<description><![CDATA[stuwat wrote: &quot;In fact, it could probably be understood even without the mathematics, but it makes for a more comprehensive explanation for those who are willing to follow it.&quot;

Part of the reason I included the math was that it forced me to actually do the calculations myself!

Tom wrote: &quot;I think the ones with people are more recognizable as real because it’s difficult to get miniatures with realistic body proportions and poses.&quot;

For me, the most obvious ones are the ones which show too much, e.g. the first one.  When you can see for miles into the distance, it&#039;s hard to imagine a miniature of that size being constructed.]]></description>
		<content:encoded><![CDATA[<p>stuwat wrote: &#8220;In fact, it could probably be understood even without the mathematics, but it makes for a more comprehensive explanation for those who are willing to follow it.&#8221;</p>
<p>Part of the reason I included the math was that it forced me to actually do the calculations myself!</p>
<p>Tom wrote: &#8220;I think the ones with people are more recognizable as real because it’s difficult to get miniatures with realistic body proportions and poses.&#8221;</p>
<p>For me, the most obvious ones are the ones which show too much, e.g. the first one.  When you can see for miles into the distance, it&#8217;s hard to imagine a miniature of that size being constructed.</p>
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	<item>
		<title>By: Tom</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1839</link>
		<dc:creator><![CDATA[Tom]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 11:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1839</guid>
		<description><![CDATA[Cool.  I&#039;ve seen pictures like this before; I think the ones with people are more recognizable as real because it&#039;s difficult to get miniatures with realistic body proportions and poses.]]></description>
		<content:encoded><![CDATA[<p>Cool.  I&#8217;ve seen pictures like this before; I think the ones with people are more recognizable as real because it&#8217;s difficult to get miniatures with realistic body proportions and poses.</p>
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	<item>
		<title>By: stuwat</title>
		<link>http://skullsinthestars.com/2008/07/14/in-depth-depth-of-focus-and-depth-of-field/#comment-1838</link>
		<dc:creator><![CDATA[stuwat]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 05:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.wordpress.com/?p=566#comment-1838</guid>
		<description><![CDATA[That&#039;s a pretty cool effect. Some of the photo&#039;s come out looking better than others, the better ones appearing so much like miniatures that you really have to take a closer look. The explanation was also really well done. In fact, it could probably be understood even without the mathematics, but it makes for a more comprehensive explanation for those who are willing to follow it.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a pretty cool effect. Some of the photo&#8217;s come out looking better than others, the better ones appearing so much like miniatures that you really have to take a closer look. The explanation was also really well done. In fact, it could probably be understood even without the mathematics, but it makes for a more comprehensive explanation for those who are willing to follow it.</p>
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