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	<title>Comments on: Boo!  The optics behind &#8220;ghost&#8221; imaging</title>
	<atom:link href="http://skullsinthestars.com/2009/10/31/boo-the-optics-behind-ghost-imaging/feed/" rel="self" type="application/rss+xml" />
	<link>http://skullsinthestars.com/2009/10/31/boo-the-optics-behind-ghost-imaging/</link>
	<description>The intersection of physics, optics, history and pulp fiction</description>
	<lastBuildDate>Mon, 13 Feb 2012 17:18:12 +0000</lastBuildDate>
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		<title>By: IronMonkey</title>
		<link>http://skullsinthestars.com/2009/10/31/boo-the-optics-behind-ghost-imaging/#comment-4939</link>
		<dc:creator><![CDATA[IronMonkey]]></dc:creator>
		<pubDate>Sun, 08 Nov 2009 18:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.com/?p=2625#comment-4939</guid>
		<description><![CDATA[Thanks for that introduction in ghost imaging. I didn&#039;t know much that technique beforehand, and that some of the concepts were still in debate. The setup with the spatial light modulator reminds me of holography.
Nice schematics by the way!]]></description>
		<content:encoded><![CDATA[<p>Thanks for that introduction in ghost imaging. I didn&#8217;t know much that technique beforehand, and that some of the concepts were still in debate. The setup with the spatial light modulator reminds me of holography.<br />
Nice schematics by the way!</p>
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		<title>By: Wade Walker</title>
		<link>http://skullsinthestars.com/2009/10/31/boo-the-optics-behind-ghost-imaging/#comment-4893</link>
		<dc:creator><![CDATA[Wade Walker]]></dc:creator>
		<pubDate>Mon, 02 Nov 2009 20:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://skullsinthestars.com/?p=2625#comment-4893</guid>
		<description><![CDATA[I saw something related in the ACM SIGGRAPH proceedings back in 2005. Some researchers from Stanford develped what they called &quot;Dual Photography&quot; (http://graphics.stanford.edu/papers/dual_photography/) which is similar to your last example.

In their paper, one example shows them turning the face of a playing card towards a matte surface (a book page), then using a single-pixel camera technique on the diffusely reflected light to reconstruct the hidden card face in great detail. It was pretty impressive looking.]]></description>
		<content:encoded><![CDATA[<p>I saw something related in the ACM SIGGRAPH proceedings back in 2005. Some researchers from Stanford develped what they called &#8220;Dual Photography&#8221; (<a href="http://graphics.stanford.edu/papers/dual_photography/" rel="nofollow">http://graphics.stanford.edu/papers/dual_photography/</a>) which is similar to your last example.</p>
<p>In their paper, one example shows them turning the face of a playing card towards a matte surface (a book page), then using a single-pixel camera technique on the diffusely reflected light to reconstruct the hidden card face in great detail. It was pretty impressive looking.</p>
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