The Gate of the Feral Gods, by Matt Dinniman

Book 31 for my 2026 goal of 36 books for the year! Dungeon Crawler Carl books are really helping me make my goal. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

The Dungeon Crawler Carl series continues to be literary cocaine for me: incredibly addictive and nearly impossible to quit! Most recently, I finished book 4 of the series, The Gate of the Feral Gods, by Matt Dinniman (2025).

A quick recap of the series again, to be thorough: Earth has been conquered by an intergalactic alien conglomerate that has killed (or recycled) most of the population of the planet, and coerced a large number of those remaining into participating in a for profit game show/bloodsport: Dungeon Crawler World. Carl, a Coast Guard vet, and his ex-girlfriend’s cat Princess Donut (who is now sentient and powerful and feisty for reasons I will not get into) have worked their way up the ranks into being some of the top crawlers in the game, even as the number of surviving crawlers has dwindled from millions to hundreds of thousands. If they survive to level 11, they can buy out their freedom — at an unspecified cost. If they survive level 18, they can free the entire Earth, but no crawler in the history of the games has ever made it past level 15.

The games are moderated by a super-intelligent AI that runs everything like a computer roleplaying game. The crawlers have extradimensional inventory spaces, stats and skills that can grow with experience or be buffed by magic items, and classes that provide extra skills and powers. They have to “grind” for more experience by killing monsters and completing quests to gain enough power to survive the deeper levels. And they’re on the clock: they have to find a stairwell to the next level and escape before a timer runs out and collapses the floor they’re on, killing anyone remaining.

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The Staircase in the Woods, by Chuck Wendig

Book 30 for my 2026 goal of 36 books for the year! Quite confident I’m going to crush my goal this year. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

I’ve been “internet friends” with the super talented Chuck Wendig for quite some time and this past weekend I had the opportunity to go meet him in person and get a book signed at the Belmont Literary Festival! Though his most recent work is The Calamities, I realized that I hadn’t yet read his early 2026 release The Staircase in the Woods, which is right up my alley in terms of creepy topics!

The title refers to the very real phenomenon of old staircases just hanging out in the wilderness! Old houses in isolated regions become abandoned and eventually succumb to the elements; the staircase is usually centrally located in the building and built with the most structural stability, so it can last significantly longer than the rest of the domicile. This leads to the weird situation where you can be wandering a forest and come across a staircase leading to nowhere.

Such “staircases in the woods” have been the subject of a number of creepypastas, but Wendig takes the concept and turns it into a harrowing journey of friends into supernatural terror and their own haunted pasts.

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The Dungeon Anarchist’s Cookbook, by Matt Dinniman

Book 29 for my 2026 goal of 36 books for the year! Still comfortably ahead with my reading. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

Okay, I lied. In my last Dungeon Crawler Carl post, I vowed to read another book before continuing the Matt Dinniman authored series. But then I went to the bookstore and bought The Dungeon Anarchist’s Cookbook (2024), decided to sit and read for a few minutes, and… off I went.

It says a lot about this series that I haven’t been able to stop reading it — it scratches multiple literary itches for me all at once. There’s the Dungeons & Dragons style of adventure and computer roleplaying game aspects that I am very fond of. There’s the crunchy details of all the loot and insane convoluted plans that Carl and his colleagues concoct that satisfies some neurodivergent part of my brain. And then there’s simply the fact that the story is fun and fast-paced and filled with characters who are simultaneously silly and endearing. Finally, Dinniman has set up a world where literally almost anything can happen — and usually does.

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What is “quantum teleportation”?

Out of all the concepts that have appeared in science fiction, one of the most ‘science fiction-y’ of them all is the idea of teleportation — near instantaneous movement from one location to another, such as the transporters in Star Trek.

I call this one of the most ‘science fiction-y’ because it seems like one of the most impossible technologies, going against our common sense of how the world and science works! However, it turns out that in the realm of quantum physics, it is possible to “teleport” a quantum state from one particle to another. The idea was first proposed in the 1990s and has been confirmed experimentally. It is a far cry from a Star Trek-like transporter but it is another excellent illustration of how quantum physics breaks our intuition of the universe. In this post, I thought it would be fun to try to explain exactly what it is all about! We’ll use a few formal equations, but the most we’ll do is add and subtract things and substitute from one equation to another.

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Carl’s Doomsday Scenario, by Matt Dinniman

Book 28 for my 2026 goal of 36 books for the year! Still comfortably ahead with my reading. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

Yeah I had to go read the second book of the Dungeon Crawler Carl series! The first book was fun and fast-paced and charming and got me curious to learn more, so I went ahead and got Carl’s Doomsday Scenario (2024).

As a bit of a recap, if you don’t feel like reading my previous post (or the first book): Earth has been conquered by an intergalactic alien corporation and many of the survivors like Carl have been coerced in participating in a life-or-death reality game show. The ‘crawlers’ must descend through 18 levels of dungeons, each more perilous than the last, and can earn their freedom somewhere around level 11 if they so desire. If they want to save Earth, however, one of them must make it through level 18 — and nobody has ever, in the history of dungeon crawls, ever made it past level 15.

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Old School Dungeons & Dragons: Part 35

Time for the latest compilation of old school Dungeons & Dragons threads; all of the compilations can be found in my Dungeons & Dragons blog tag. I’ve been more in a mood to do these posts on Bluesky, so this post came pretty quickly after the last one.

Fantastic Personalities (1981), by Bill Paley and Edward R.G. Mortimer. Back in the day, there were a lot more gaming supplements focusing on teaching inexperienced people how to play the game better!

Judges’ Guild was the second best RPG publisher back in the early days of D&D, and they published adventures, campaign settings, and gaming supplements. Fantastic Personalities is a collection of 85 non-player characters to be used to spice up any campaign! Let’s look at a few…

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Between Two Fires, by Christopher Buehlman

Book 27 for my 2026 goal of 36 books for the year! Still comfortably ahead with my reading. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

It is almost impossible to imagine how horrible life must have been during the Black Death. The plague killed between 30% and 60% of the population of Europe rapidly and in particularly nasty ways, causing a complete collapse of the social order and infrastructure. I cannot even fathom struggling to find food when you can’t even go to your neighbors for help because they might infect you with an illness that will kill you faster than starvation.

To the people of the era, it must have felt like they had been abandoned by God; in his 2012 horror novel Between Two Fires, Christopher Buehlman weaves a story that treats this quite literally.

The novel originally came out in 2012, but it was rereleased this year in a lovely new edition with a foreword by Joe Hill and a gorgeous cover and sprayed edges. I’ve seen it on the shelves for a few months and finally decided I needed to read it.

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Dungeon Crawler Carl, by Matt Dinniman

Book 26 for my 2026 goal of 36 books for the year! Still comfortably ahead with my reading. My link to the book is through my bookshop.org affiliate account, which means I may earn a small commission if you buy from there.

In my reading and blog writing, I tend to focus on lesser known authors and books and shy away from the mega bestsellers. Part of this is as “service”: I like to highlight things that people are less likely to have seen. Part of it however is just my own aversion to join the “hype” in a popular work! This is part of why it took me until 2024 to finally read Mary Shelley’s Frankenstein.

But I became curious about Dungeon Crawler Carl, a now lengthy series of novels by Matt Dinniman named after the first book that came out in 2020. I wasn’t necessarily expecting to get drawn into it, but I was really won over by the story, which went in directions and had more depth than I anticipated!

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Internet nonsense and the St. Petersburg paradox

On various social media sites I’ve seen the following hypothetical scenario bandied about:

You are given the option to get $50,000 automatically or flip a coin for a 50% chance to win $50 million. Which option would you take?

Most people, it turns out, will opt for the $50k, which caused a lot of internet randos to say that people clearly aren’t very numerate, because the best return on investment is Option 2, which will on average give you $25 million.

A lot of you can probably already see the flaw with this basic argument about which choice is best, but it reminded me of a classic “paradox” in probability theory known as the St. Petersburg paradox. This felt like a good excuse to talk about that paradox and connect it back in a roundabout way to the scenario described above!

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Old School Dungeons & Dragons: Part 34

Some time ago, I fell out of the habit of doing old school Dungeons & Dragons posts on social media, but recently I’ve been trying to get back in the game! This is the latest compilation of threads; all of the compilations can be found in my Dungeons & Dragons blog tag.

Incidentally, up to this post, I’ve written about 157 old school topics!

X3: Curse of Xanathon (1982), by Douglas Niles. I’ve done this one before, but recent political occurrences made it feel worthwhile enough to revisit with some snark!

The adventure starts in the city of Rhoona, where the Duke of Rhoona has started making increasingly bizarre and nonsensical proclamations.

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